What problem does TinaCMS solve?

Thanks for creating TinaCMS. I’m looking forward to playing around with this application, but I’m a bit confused. What problem does TinaCMS solve that hasn’t been addressed by WordPress or Django? What is the value add for a company adopting TinaCMS?

Hi @Korpena,

I don’t work for TinaCMS so there may be more value-added depending on different use cases they might be able to add to this.

I’ve recently rebuilt my blog to use TinaCMS Portfolio site using Tina CMS Grande. I could’ve built my website in Wordpress or any other CMS; however, the performance would’ve suffered, and I would’ve had to pay for an instance of a LAMP stack somewhere. By using TinaCMS, I was able to get lovely WYSIWYG features and also have the performance benefits of a static-site generator (in this instance Gatsby). Until TinaCMS, there wasn’t an option to edit your static site without creating raw MD or JSON files :face_vomiting: or setting/linking up a CMS like Wordpress or Drupal to expose an API.

I like to think of TinaCMS as a WYSIWYG editor for static and React sites.

Hope that helps!

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Thank you @xaviemirmon for your thoughtful answer.

As someone who knows how to code codes, if I wanted to build a blog, it would be much more straight-forward for me to clone Gatsby’s starter blog, customize the CSS and then proceed to deploy on Netlfiy.

I still create some of my sites on WordPress and SquareSpace, because even though I can build a site using CSS, and JavaScript doesn’t mean I actually want to.

Does TinaCMS make it easy for folks to build a website and where they can focus more on writing content and less on centering content. I I know this is a trivial example, but these trivial problems add up and makes it cumbersome to build a sleek looking site.

I’m hoping that TinaCMS can make design easier, and still allow me to drop into a component’s source code when necessary.

Hey @Korpena,

The Gatsby starter blog doesn’t come with any editor. Meaning, if you wanted to update or add new pages, you would have to add new MD files to the /content directory. TinaCMS is very flexible so you could retrofit this starter to incorporate TinaCMS.

For editing my blog, which started with the TinaCMS Grande starter, I have these two options when writing.

Sidebar:

So it’s much more straightforward especially with editors who don’t know code to edit the site.

(Could only add one image)

Inline (on Blogs):

Hello @xaviemirmon,

I see what you mean, but I’m perfectly ok with updating written content via git. I don’t see a wysiwyg editor as a huge value add for my use case.

Cool. You can always add TinaCMS to you site at a later date if you need it. I personally find it much nicer to have an editor. Plus TinaCMS also deals with things like Hero images, menu items, page creation, etc. I’ve found the whole experience very slick and it meant I was able to get up and running very quickly!

Hi @Korpena and @xaviemirmon

I don’t see a strong use-case for TinaCMS as well if all you want is a some sort of developer blog. As a developer, you can always just edit Markdown/MDX when using a SSG or just use WordPress, WebFlow or whatever technology. It is just not a critical piece of software in the end.

However when your use-case is a large-scale JAMStack app, that needs to integrate multiple services like Stripe, PayPal, Algolia, … and is connected to a backend like Firebase, you have a lot of dynamic parts that require bullet-proof and well-tested custom code (we use Gatsby/React for frontend code and express for cloud functions, all TypeScript with a good deal of code-sharing between client and server), but you also have some parts, that are just static content, like a blog, newsletter, article or whatever collection that should be editable by members of your organization.

This is where I see the sweet spot of TinaCMS. It is a really nice approach to solve the CMS problem for JAMStack apps. It would allow me to make only the static parts editable for content-editors, and there is no better and self-explanatory way than in-place editing.

TinaCMS itself won’t solve the provisioning of an editing environment for your content creators, as you cannot possibly expect your content creators to run a development server locally and deal with git commits. An editing environment should enable editorial workflows, role-based access and handle all the git stuff, like committing and preventing conflicts.

I do not want to provision it myself, so I will take an in-depth look at Tina Teams, which is supposed to solve that problem.

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Well said! TinaCMS isn’t designed for developers who are happy to just use their code editor to create content. Instead, it’s designed for cross-functional teams composed of developers and non-developers. We’re determined to create the best developer experience and the best editing experience.

@IACM, feel free to reach out to us if you need any assistance with your project or if you’re curious about plans and roadmap. hello[at]tinacms.org.